As a video game content creator, I have had the privilege of contributing to a variety of PC, and VR titles, blending my expertise in 3D modeling, texturing, animation, and storytelling to craft immersive gaming experiences. My work includes creating detailed environments, vehicles, and character models. I have contributed to titles like Real War: Air, Land, Sea, Real War: Rogue States, Army National Guard and PRISM. I strive to deliver visually compelling and engaging gameplay elements. In the realm of Virtual Reality, I have extended my creative efforts to develop cutting-edge immersive content that pushes the boundaries of interactive storytelling and player engagement. With a deep passion for the gaming industry and years of experience across platforms, I have honed a unique skill set that bridges the technical and creative aspects of game development, ensuring players are transported to captivating virtual worlds.